Programming GPS and OpenStreetMap Applications with Java


Product details

  • Paperback: 248 pages
  • Publisher: A K Peters/CRC Press; 1 edition (7 February 2012)
  • Language: English
  • ISBN-10: 1466507187
  • ISBN-13: 978-1466507180
  • Product Dimensions: 19 x 1.4 x 23.5 cm


Written by an expert in the development of GPS systems with digital maps and navigation, Programming GPS and OpenStreetMap Applications with Java: The RealObject Application Framework provides a concrete paradigm for object-oriented modeling and programming. It presents a thorough introduction to the use of available global positioning data for the development of applications involving digital maps.

The author first describes the different formats of GPS data and digital maps and shows how to use recorded GPS traces to replay and display this data on a digital map. Then, he works through in detail the processing steps of obtaining dedicated data from OpenStreetMaps and how to extract a network for a simple navigation application. For each topic covered―GPS data, OpenStreetMaps, and navigation―Java code is developed that can easily be adapted to the readers’ needs and locality.

Finally, all components are put together in a sample computer-game application modeled on the well-known board game, Scotland Yard. The computer game is intended to be a basis from which readers can develop and customize their own application for their desired geographical area. The developed application can be “published” on the Internet and made available for interactive multiplayer competition.

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